Who We Are

GET TO KNOW US

Have a look at our organizations!

Six partners, from five different countries across Europe!
From sport coaches to game experts... A multi-dimensional consortium ready to deliver the first Roblox-based project of the European Commission!
Institute for the Development of Sport and Education (IRSIE)
Poland
IRSIE has been operating since 2011, focusing mainly on education, physical culture and culture. 
Our team involves specialists in the field of sports psychology, communication and media in sport, recreation and sports activities, marketing and management in sport, tangible and intangible heritage, culture, renovation of monuments, heritage management, traditional sports.

Contact person: Mr. Kazimierz Waluch
Contact emailkwaluch@sportinstytut.pl
ATERMON
Netherlands
Our mission is to conceptualize and design ICT-enabled solutions for E&T based on gamification models. Since 2020, we experiment with the knowledge dissemination potential of Minecraft and Roblox but always approaching projects primarily as games which can bring joy to players. 
Our division is “Learnification” methodology, for producing educational games which stand out for their entertaining aspects.    
Website: www.atermon.nl 
Contact person: Mr. Matheus Kakaris
Contact email: info@atermon.nl 
Directorate of Primary Education of Lasithi (DPEL)
Greece
DPEL is the public authority supporting 85 primary schools and kindergartens across Lasithi, Crete (Greece). We serve more than 5,500 children aged 4–12, many of whom come from economically vulnerable families, migrant backgrounds or remote rural communities. Our mission is to provide high-quality, inclusive and innovative education in a socially diverse region, while continuously strengthening our 1,100 educators through professional development and international cooperations via Erasmus+ partnerships. 
Contact person: Mrs Krystalenia Liana
Sport school PESG
Croatia
An institution dedicated to the development of sports, education, and personal skills through various projects and activities at both the local and international level. A special emphasis is placed on the development of dual careers, enabling young athletes to simultaneously build their sporting and educational/professional paths. The goal is to provide young people and adults with opportunities to acquire new knowledge, improve life and professional competencies, and promote a healthy and active lifestyle. 


Website: www.pesg.hr 
Contact person: Mr. Renato Vuk 
Contact email: renato.vuk@pesg.hr
Qualificalia
Spain
QUALIFICALIA ANALYTICS SL is a technology-based spin-off of the University of Valladolid specializing in innovative systems for the recognition, evaluation and accreditation of competencies. The company develops digital solutions for micro-credentials, learning pathways and verifiable credentials, integrating European frameworks such as ESCO, EQF, ELM and Europass. 
QUALIFICALIA combines advanced analytics, artificial intelligence and blockchain-based trust services to support educational institutions, enterprises and public bodies in documenting skills and ensuring quality in training processes. Through its DORQUA quality system and the Q-EVIDENT credentialing infrastructure, QUALIFICALIA provides robust, interoperable and secure tools that connect learning, evidence and recognition across formal, non-formal and informal contexts. 
Contact person: Mr. Luis Carro
Contact email: luis.carro@uva.es
DigiCULT
Poland
DigiCULT is an IT organization, active in the areas of cultural heritage and cultural tourism taking initiatives that aim to safeguard cultural heritage and activate people towards the establishment of heritage and the transmission of culture to next generations. To that end, DigiCULT is focused on the use of ICT solutions and innovative digital tools aiming to enhance the relationship between tangible/intangible cultural heritage and education. 
The company was established with the mission to propel the educational potential of digital cultural heritage and improve individuals’ understanding in this area, by providing hands-on and experiential learning opportunities. With the promotion and establishment of culture and cultural heritage as our focal point, we design and develop digital tools taking into consideration the end users’ needs, always with the provision to create high-quality experiences.
Contact person: Mr. Nikos Pischos 
Contact email: info@digicult.team
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